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Pixel Art

Since 2006 I've created intensely detailed pixel art. A lot of the work involves dot-by-dot detailing, but my own pixel brushes do help me cover more ground. Most of these are commissioned by players of the sandbox-style MMORPG, Furcadia. They're composed of individual wall, floor and object pieces that I designed to slot together on Furcadia's 62x32 isometric tile grid.

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